Homyguy Ze (1:14:18 AM): no exams tomorrow....guess I have no excuses left
Homyguy Ze (1:14:20 AM): Redux time!
DarthMeckju (1:14:27 AM): Ha ha, I've been working for the last 2 hours
Homyguy Ze (1:14:34 AM): damn, now I feel guilty
Homyguy Ze (1:14:37 AM): I've been playing Vice City
DarthMeckju (1:14:39 AM): Finally cleaning up those unfinished scenes
Homyguy Ze (1:14:44 AM): oh, man
DarthMeckju (1:14:45 AM): Heh, it's all good
Homyguy Ze (1:14:47 AM): I've already done a few of them
Homyguy Ze (1:14:51 AM): I think....
Homyguy Ze (1:14:55 AM): which ones did you do?
DarthMeckju (1:14:58 AM): Nah, from the demon clip
Homyguy Ze (1:15:02 AM): oh, okay
Homyguy Ze (1:15:08 AM): sweet
Homyguy Ze (1:15:15 AM): get the HMCs in the background moving right?
Homyguy Ze (1:16:11 AM): no Redux clips in My Recent Documents = it's been too long since I worked on it
DarthMeckju (1:17:10 AM): TISK TISK
Homyguy Ze (1:17:18 AM): indeed ;_;
Homyguy Ze (1:17:33 AM): Redux Compiled - currently 59 scenes and about 5 minutes in length
DarthMeckju (1:18:15 AM): Ooo
DarthMeckju (1:18:23 AM): That includes everything?
Homyguy Ze (1:18:34 AM): yup
DarthMeckju (1:18:46 AM): Not too shabby, but we've still got a ways to go then
Homyguy Ze (1:18:46 AM): everything except the HMC closet I'm now working on :-)
Homyguy Ze (1:18:48 AM): yeah
Homyguy Ze (1:19:00 AM): It's a good way to put the whole movie in perspective
Homyguy Ze (1:19:03 AM): it flows very nicely
DarthMeckju (1:19:21 AM): I had a really sweet Godzilla scene I was thinking about today, so I plan to get working on that tonight, but first I gotta' finish cleaning up these scenes
Homyguy Ze (1:19:45 AM): sweet
DarthMeckju (1:19:56 AM): Lemme tell you, this stuff looks sooo much cooler with faces on the characters
DarthMeckju (1:20:02 AM): Heh
Homyguy Ze (1:20:19 AM): hahaha, yes
Homyguy Ze (1:20:22 AM): it always does
Homyguy Ze (1:20:47 AM): that's why when I'm animating the core movements for Hirolix, even if it's just the main body piece, I put the eyes on to make sure the shot will work
DarthMeckju (1:21:06 AM): Heh heh
Homyguy Ze (1:39:37 AM): aww, man
Homyguy Ze (1:39:41 AM): I want it to be night for this shot
Homyguy Ze (1:39:46 AM): I forgot it was daytime outside
DarthMeckju (1:40:17 AM): Heh, what shot would this be?
Homyguy Ze (1:40:34 AM): the HMC closet
DarthMeckju (1:40:36 AM): If it's not in the expansion, then it can be arranged
Homyguy Ze (1:40:45 AM): I want moonlight/stars coming through the window
DarthMeckju (1:41:23 AM): Oh, heh, nah that's not gonna fit best
Homyguy Ze (1:41:43 AM): heh, yeah
Homyguy Ze (1:42:11 AM): I had an idea though....maybe you stay overnight in the HMC sanctuary?
Homyguy Ze (1:42:47 AM): and the battle happens in the morning
Homyguy Ze (1:42:56 AM): that way the movie comes full circle, it's darkest in the second act
DarthMeckju (1:43:04 AM): Heh wow, that's sounding kinda complicated
Homyguy Ze (1:43:13 AM): nah, not really, just changing the sky
Homyguy Ze (1:43:34 AM): and a shot of the sunrise before the battle in the third act
Homyguy Ze (1:43:55 AM): third act has to start somehow anyway, it can't just open with the shot of the Demon coming up from the ground, right?
DarthMeckju (1:44:32 AM): Hmm, I think we could use this a little better
DarthMeckju (1:45:30 AM): 1st act is the building tension, 2nd act would be the dark act... where things really start to get nasty. Near the end of it, we could have a complication in the Sanctuary, and have the Demon metamorphose (Though not seen in camera) and overpower Godzilla
DarthMeckju (1:45:46 AM): And the final act, would be the overcoming of the obstacles
Homyguy Ze (1:45:57 AM): putting the Godzilla fight into the second act?
Homyguy Ze (1:46:03 AM): hmm....that could work great
Homyguy Ze (1:46:41 AM): I did like the idea of the second act taking place almost entirely within the sanctuary
Homyguy Ze (1:46:51 AM): forcing us into your character's perspective, wondering rather than seeing
Homyguy Ze (1:47:19 AM): very atmospheric, you know? The only thing we have to go on are the sounds and vibrations that everyone inside is doing their best to ignore
DarthMeckju (1:47:50 AM): Mmm... interesting
DarthMeckju (1:48:07 AM): Well I was thinking that we'd do both in the 2nd act (It would be the largest act by far)
DarthMeckju (1:48:28 AM): Cut from the battleish bits, and then do 2 minutes of searching the sanctuary, then back to outside, then back in
Homyguy Ze (1:48:37 AM): hmmm....
Homyguy Ze (1:48:42 AM): what about just cutting it right down the middle?
Homyguy Ze (1:49:02 AM): We get a taste (although a big one) of the battle going on outside, and then we have to imagine the rest within the sanctuary
Homyguy Ze (1:49:20 AM): within the battle scene, we see things starting to get bad, and then we're back inside the sanctuary for the remainder of the act
Homyguy Ze (1:49:31 AM): forcing the viewers into your character's perspective
DarthMeckju (1:49:48 AM): Ah, interesting...
Homyguy Ze (1:49:57 AM): this way we get the best of both worlds
DarthMeckju (1:50:21 AM): Good atmosphere I'll bet. That audience might view it as a cop out, but we'll have to figure out a good way to dismiss that notion
Homyguy Ze (1:50:32 AM): yeah, I didn't think of that
Homyguy Ze (1:50:45 AM): there is a real artistic poignancy in denying the audience some things, though
Homyguy Ze (1:50:55 AM): which is what a lot of Hollywood blockbusters don't seem to realize
DarthMeckju (1:51:05 AM): Like, as the battle begins, a really nice shot of G and the demon battling in the background, seen through the window, as it is suddenly shut closed by someone
Homyguy Ze (1:51:17 AM): oooh, I like this
DarthMeckju (1:51:35 AM): That way we still put the effort in, and they can tell
DarthMeckju (1:51:40 AM): But we still get to tell the same story
Homyguy Ze (1:52:07 AM): a short sequence as you open the window of light fluttering in, exagerrated for effect, as a lot of HMCs stop what they're doing and look over, suddenly tense and uncomfortable at having their protection and safety removed, and then see them go back to normal after it closes
Homyguy Ze (1:52:12 AM): short shots, but effective
DarthMeckju (1:53:18 AM): Ah, good good
Homyguy Ze (1:53:42 AM): as the window is opened and you're watching the battle going on, the camera constantly edges closer to it in every shot it's in
Homyguy Ze (1:54:01 AM): and pulls back quickly (but not extremely far) when it's closed
Homyguy Ze (1:54:06 AM): I'm just throwing out ideas, of course
DarthMeckju (1:55:10 AM): Yes, good stuff
DarthMeckju (1:55:21 AM): Okay, I think it's time we start from the top, actually
DarthMeckju (1:55:34 AM): Now's a good time to devise the movie from start to end
Homyguy Ze (1:55:44 AM): hahah, NOW he's ready
DarthMeckju (1:55:52 AM): Heh, I had to warm up, mmmkay?
Homyguy Ze (1:56:00 AM): of course!
Homyguy Ze (1:57:14 AM): Okay, Act I
Homyguy Ze (1:57:21 AM): We have the title sequence in the bag
Homyguy Ze (1:57:32 AM): from there it leads into the shot of the observatory (which works BRILLIANTLY)
Homyguy Ze (1:57:49 AM): going from space to the observatory is awesome, sequentially
DarthMeckju (1:57:57 AM): Goooood
DarthMeckju (1:58:16 AM): Next scene would be the reporter call/newscast, right?
Homyguy Ze (1:58:23 AM): yep
Homyguy Ze (1:58:30 AM): and you get the information while watching TV
Homyguy Ze (1:58:47 AM): there's a picture of Froggie up on the mantelpiece, by the way
DarthMeckju (1:59:05 AM): , leading to the driving away shot
Homyguy Ze (1:59:08 AM): added it a while back, don't know if I ever showed it to you, but it's a cool effect that sort of identifies you
DarthMeckju (1:59:10 AM): Heh, cool beans
Homyguy Ze (1:59:21 AM): from the driveway shot we see Lock and Toad fighting
Homyguy Ze (1:59:34 AM): which is tough to see, that might need a touch up
DarthMeckju (1:59:41 AM): Yeah I have a few frog pictures hidden throughout my movies, GPE, MRB, whatever else
Homyguy Ze (1:59:47 AM): hahaha, awesome
Homyguy Ze (2:00:06 AM): I think he'd stick out like a sore thumb in Ninja Gaiden, with all it's blues and blacks and greys
DarthMeckju (2:00:17 AM): Heh, I still managed I think
Homyguy Ze (2:00:19 AM): really?
Homyguy Ze (2:00:21 AM): awesome
DarthMeckju (2:00:31 AM): Yeah, I think I stuck one in at the end, with the graveyard
DarthMeckju (2:00:36 AM): But I can't confirm that
DarthMeckju (2:00:39 AM): heh
Homyguy Ze (2:00:42 AM): heheh
Homyguy Ze (2:00:49 AM): anyways, we get our first closeup of the meteors through the eyes of Lock and Toad
Homyguy Ze (2:01:24 AM): Speaking of which, do you think we should add Lock into the closeup of the frog looking straight up? Like he drops his arm and turns to look?
Homyguy Ze (2:01:50 AM): heh, have you ever thought of giving Lock eyes, or is the indifferent sort of look intentional?
DarthMeckju (2:02:23 AM): Heh, yeah I'll probally have to redo those scenes
DarthMeckju (2:03:18 AM): But yeah, he does sometimes have eyes, but only on real closeups. I find that it's impossible to make the eyebrow-ish dealies on him without making him look like a cartoonish dot, instead of a hard-ace insect
Homyguy Ze (2:03:29 AM): yeah, that was my idea
Homyguy Ze (2:03:38 AM): the impression I got, anyway
Homyguy Ze (2:03:54 AM): how about the jacuzzi scene?
DarthMeckju (2:03:57 AM): Also, eyes also help to distinguish Lock from regular flies in LNT
Homyguy Ze (2:04:02 AM): ahhh, yeah
DarthMeckju (2:04:12 AM): That scene still needs a little touching up, but I kinda like it
Homyguy Ze (2:04:15 AM): it needs some touchups, especially on the bubbles
Homyguy Ze (2:04:22 AM): yeah, it's definitely a throwback to Rebirth
DarthMeckju (2:04:25 AM): As homage to Rebirth mostly
DarthMeckju (2:04:27 AM): Yeah
DarthMeckju (2:04:51 AM): There was a lot of time put into that scene, but it doesn't show it. Lots of trial and error
Homyguy Ze (2:05:02 AM): yeah, I bet....it's more complicated than it looks
Homyguy Ze (2:06:21 AM): from there it goes to the Vlarion scenes
Homyguy Ze (2:06:46 AM): I command the Vlarions to do what they can to save HMCs and fight back the meteors
DarthMeckju (2:06:51 AM): That might need some transition work, but that's not too tough
Homyguy Ze (2:06:57 AM): it works pretty well, actually
Homyguy Ze (2:06:58 AM): in fact
DarthMeckju (2:07:13 AM): Oh? Intriguing. I guess our styles blend a little better when I play with 3d text
Homyguy Ze (2:07:13 AM): in the compiled version I have, the music flares up on specific scene changes, including that one
Homyguy Ze (2:07:47 AM): there's a construction gap, to be sure, but thematically it's perfect
Homyguy Ze (2:08:16 AM): and it blends quickly from the high-tech detailed look of the city into your traditional sphere landscapes
Homyguy Ze (2:08:39 AM): in fact, I showed the clip to Greg Strnad, and he asked if you did the second section with the squirrel
Homyguy Ze (2:08:49 AM): I said, if Goro had done it, it would look right
Homyguy Ze (2:08:50 AM): (heheh)
DarthMeckju (2:09:17 AM): ha ha
DarthMeckju (2:09:36 AM): I didn't know he was familiar with my work, interesting.
Homyguy Ze (2:09:51 AM): he has one or two of your movies on DF if I'm not mistaken
DarthMeckju (2:09:54 AM): But yeah, the squirrel stuff looks great, just needs to be sped up a bit
Homyguy Ze (2:10:03 AM): thanks, and yeah, definitely
DarthMeckju (2:10:12 AM): True, he might've taken a few from the FF
Homyguy Ze (2:10:29 AM): he has a policy about movies on DF....you have to submit them yourself
Homyguy Ze (2:10:39 AM): an e-mail with a link to them on EP or something works fine
Homyguy Ze (2:11:25 AM): so Hirolix saves the squirrel, neat reaction shots, and from there....
Homyguy Ze (2:11:43 AM): I was originally going to have another Vlarion come in and transport the squirrel to the sanctuary
Homyguy Ze (2:12:00 AM): which made for a good exchange of glances between the two Vlarions, trying to decide what to do
DarthMeckju (2:12:17 AM): Ah, good good
DarthMeckju (2:12:42 AM): But then again, that would ruin the awe of the sanctuary shot, right?
Homyguy Ze (2:12:49 AM): heheh, yeah
DarthMeckju (2:12:52 AM): Where I run up the stairs and all
Homyguy Ze (2:12:55 AM): the SHEER SPLENDOR
Homyguy Ze (2:12:59 AM): heheh
DarthMeckju (2:13:14 AM): Heh, I've got a lot of work to do on that one scene
Homyguy Ze (2:13:21 AM): it'll look great though
DarthMeckju (2:13:23 AM): But it's only simple copy/paste now
Homyguy Ze (2:13:29 AM): definitely
Homyguy Ze (2:13:47 AM): I wanted to do a shot of Lock and Toad, who have stopped fighting, exchanging worried glances and then running off towards the sanctuary
Homyguy Ze (2:14:11 AM): in the shot of Polkros transporting the squirrel to the sanctuary, it would be way off in the distance....no way to tell what it is
Homyguy Ze (2:14:28 AM): but to be honest with you....that shot might not be necessary at all
DarthMeckju (2:14:33 AM): Ahh, I can see that scene already, with Lock N Toad
Homyguy Ze (2:14:43 AM): heheh, I thought you would
Homyguy Ze (2:14:56 AM): I storyboarded how I'd like to see it, and thought, "this is pure Goro."
DarthMeckju (2:15:21 AM): Real easy to do. Though, for some reason, my mental image has a focus change... which isn't quite possible in 3dmm
DarthMeckju (2:15:34 AM): Heh, but yeah, I'll tackle that whenever
Homyguy Ze (2:15:34 AM): hmmm.....
Homyguy Ze (2:15:45 AM): the best way to do a focus change in 3dmm
DarthMeckju (2:15:47 AM): ...Improbable, not impossible
Homyguy Ze (2:16:02 AM): would be to make an object up close/far back lose or gain detail and definition
Homyguy Ze (2:16:16 AM): i.e. Lock and Toad would basically be blobs, and when the focus changes, they'd fill in
Homyguy Ze (2:16:26 AM): with some blur lines perhaps
Homyguy Ze (2:16:39 AM): a quick zoom as it happens would help as well
Homyguy Ze (2:18:01 AM): I dunno, it could probably be done
Homyguy Ze (2:18:04 AM): we still going with the story?
DarthMeckju (2:18:12 AM): Oh yes, continue!
Homyguy Ze (2:18:16 AM): heheh
Homyguy Ze (2:18:39 AM): after the Lock and Toad shot, we cut to the closeup of your car
Homyguy Ze (2:19:07 AM): a screech outside in a parking lot or something, and then a closeup of you looking up
Homyguy Ze (2:19:14 AM): then the spectacular HMC sanctuary shot
Homyguy Ze (2:19:35 AM): racing up the stairs, reaction shot as you open the door and look around, and then everyone walking around
Homyguy Ze (2:19:47 AM): the first act ends with you discovering your characters aren't there
Homyguy Ze (2:19:55 AM): fade to black, "Act II" title
DarthMeckju (2:20:04 AM): Wait, one question
DarthMeckju (2:20:28 AM): Do you have any ideas on how I'm gonna 'discover that my HMCs aren't there'?
Homyguy Ze (2:20:38 AM): heh, I knew that sounded better in script
DarthMeckju (2:20:40 AM): Just show some quick head movements?
Homyguy Ze (2:21:14 AM): I'm thinking a series of shots of the characters inside the sanctuary intercut with an animation of you making a slow turn, cutting every six or seven frames
Homyguy Ze (2:21:25 AM): that's one possibility, anyway
Homyguy Ze (2:21:53 AM): it would make more sense with you running around, but it has to be a hurried scene, very rushed
DarthMeckju (2:22:09 AM): Ah, good idea!
DarthMeckju (2:22:15 AM): I can do frantic
Homyguy Ze (2:22:20 AM): maybe with the objects onscreen moving slightly every frame, ala the father/son confrontation from Sgt. Steve
DarthMeckju (2:23:32 AM): Far shot of body at an angle/ some HMCs / closer shot to face at a different angle / more HMCs / upward shot upon face/ things just staring at me / shot of pupils dilating or something
Homyguy Ze (2:23:48 AM): hmmm, nice
Homyguy Ze (2:24:02 AM): slowly turning in each frame
DarthMeckju (2:24:07 AM): Yeah
DarthMeckju (2:24:16 AM): Heh, we could do it Evil Dead style
Homyguy Ze (2:24:22 AM): hahaha
Homyguy Ze (2:24:28 AM): that would be a fun reference
DarthMeckju (2:24:51 AM): *Lunges head to the left* sees lots of hmcs *Lunges head and body to the right* More hmcs *Repeat*
Homyguy Ze (2:25:15 AM): hmmm, yeah, that works out a lot better!
Homyguy Ze (2:25:34 AM): I was worried that people wouldn't understand what you were doing, though
DarthMeckju (2:25:49 AM): Bah, if it doesn't seem right, we'll just add to it later
Homyguy Ze (2:25:51 AM): I had an idea for a much more active sequence with you running from person to person, seemingly asking questions
Homyguy Ze (2:25:54 AM): heh, yeah
Homyguy Ze (2:26:00 AM): I was having trouble organizing it though
Homyguy Ze (2:26:17 AM): the best combination of closeups/wide angles/etc. to get the point across
Homyguy Ze (2:26:25 AM): it's a tough sequence!
DarthMeckju (2:26:40 AM): Indeed
DarthMeckju (2:27:08 AM): I could have a poster of Toad, and fling that around a bit
Homyguy Ze (2:27:26 AM): heheh: "Missing: Have you seen me?"
DarthMeckju (2:27:42 AM): Yeah, different shots of me seeing different default actors, holding a different poster each time
DarthMeckju (2:27:52 AM): Showing a good bit of my characters
DarthMeckju (2:28:12 AM): And between each scene of that, we could slowly have a close-up of my face
Homyguy Ze (2:28:19 AM): getting closer each time
DarthMeckju (2:28:21 AM): Yeah
Homyguy Ze (2:28:30 AM): and finishing with a wide angle from above, slouching shoulders
DarthMeckju (2:28:56 AM): Should we hint to the outside?
Homyguy Ze (2:29:12 AM): hmmm.....that's a good question
Homyguy Ze (2:29:29 AM): we could move the Lock and Toad worried glance scene to after the "looking" sequence
DarthMeckju (2:30:46 AM): Looking?
Homyguy Ze (2:30:56 AM): for your HMCs
Homyguy Ze (2:31:06 AM): that might be too blatant though
DarthMeckju (2:31:16 AM): Hmm, okay, tell me if this'll work:
DarthMeckju (2:31:54 AM): When we have the earlier on Lock and Toad scene where they exchange worried glances, we then switch to a scene of them running frantically in a set direction, camera moving upwards, revealing just the top of a giant building in the background
DarthMeckju (2:32:15 AM): Perhaps with HMC written on it, though covered by trees
DarthMeckju (2:32:36 AM): So that would kind of hint to the viewer as to what everyone's trying to do
Homyguy Ze (2:33:11 AM): hang on, reading
Homyguy Ze (2:33:24 AM): ahhhh, yeah
Homyguy Ze (2:33:44 AM): coupled with the scene of you driving, and Polkros jumping off into the distance to....somewhere.
Homyguy Ze (2:33:59 AM): maybe a wide shot of lots of HMCs running?
DarthMeckju (2:34:20 AM): Yeah, I was thinking of that
DarthMeckju (2:34:30 AM): Stampede style maybe
Homyguy Ze (2:34:41 AM): yeah
DarthMeckju (2:34:44 AM): Ah, I got it
Homyguy Ze (2:34:46 AM): might be tough to do in this time limit though
Homyguy Ze (2:34:50 AM): alright
DarthMeckju (2:34:53 AM): We can introduce the cell and the bird here
Homyguy Ze (2:34:59 AM): ahhh, yeah!
DarthMeckju (2:35:03 AM): The cell will be on the ground, almost getting trampled
DarthMeckju (2:35:08 AM): when the bird flies in and saves him
DarthMeckju (2:35:29 AM): and they are seen heading towards the building (far off)
Homyguy Ze (2:35:49 AM): heh, cool
Homyguy Ze (2:35:51 AM): although....
DarthMeckju (2:35:57 AM): How would you do it?
Homyguy Ze (2:36:02 AM): if they make it to the building, why are they on the outside during the battle?
DarthMeckju (2:36:03 AM): instead that is
Homyguy Ze (2:36:24 AM): maybe they don't make it all the way there, but that's what that scene might imply to viewers
DarthMeckju (2:36:27 AM): They don't make it there, it'll be a real far distance off
DarthMeckju (2:36:37 AM): Perhaps the sanctuary would close it's doors
DarthMeckju (2:36:45 AM): It's hanger
Homyguy Ze (2:36:53 AM): hmmm....good idea, and that would solve a few other plot holes
Homyguy Ze (2:37:28 AM): should it not let anyone in OR out?
DarthMeckju (2:37:32 AM): So everything outside is supposedly doomed
Homyguy Ze (2:37:37 AM): that puts you in a fix, too
DarthMeckju (2:37:57 AM): Well, there is the door that I come in at, but that's not an HMC entrance, just a master's
Homyguy Ze (2:38:17 AM): maybe a shot of several doors closing?
Homyguy Ze (2:38:29 AM): in succession
DarthMeckju (2:39:03 AM): Ah, good!
DarthMeckju (2:39:17 AM): Very good, so I'm stuck inside, and that's when I realise I should check the windows
DarthMeckju (2:39:30 AM): And, helpless, I am then determined to find a way out
DarthMeckju (2:39:45 AM): And help them. Generally speaking of course
Homyguy Ze (2:39:46 AM): that would end the first act pretty well, too, with you realizing your characters aren't there, and rushing to the door just as it closes
Homyguy Ze (2:39:52 AM): yeah
DarthMeckju (2:40:44 AM): Okay, I'm gonna save this chat, because we'll need it, lol
DarthMeckju (2:40:55 AM): And that was all the first act
Homyguy Ze (2:40:56 AM): heheh, yes
Homyguy Ze (2:41:15 AM): The second act would transition over to the outside
Homyguy Ze (2:41:28 AM): you want to put the current battle scene that you're working on there?
DarthMeckju (2:41:37 AM): I think it would fit quite well, yeah
Homyguy Ze (2:41:43 AM): because the first act would end with the cell and bird still stuck outside
DarthMeckju (2:42:09 AM): I would need one or two scenes to transition nicely into the existing scenes I have done
Homyguy Ze (2:42:21 AM): yeah
DarthMeckju (2:42:28 AM): So that it doesn't just suddenly start with the demon coming out, pointlessly
Homyguy Ze (2:42:33 AM): heheh, yeah
Homyguy Ze (2:42:37 AM): we need a good opening shot for the second act
DarthMeckju (2:42:41 AM): Perhaps a few nice epic, overhead shots
DarthMeckju (2:42:49 AM): Showing people the setting and all
DarthMeckju (2:43:13 AM): Just a camera rising towards the sky
Homyguy Ze (2:43:25 AM): a wide shot of everything that's happening at once
Homyguy Ze (2:43:28 AM): hmm, yeah
DarthMeckju (2:43:28 AM): Nothing real tough HMCwise, they'll mostly be static
Homyguy Ze (2:43:41 AM): aww, I was going to do some crazy Vlarion stuff
Homyguy Ze (2:43:47 AM): and from there it would be mostly inactive
DarthMeckju (2:43:57 AM): Heh, go for it
Homyguy Ze (2:43:58 AM): just giving a good impression of what's happening, from in the distance
DarthMeckju (2:44:28 AM): I just had one more thought for the first act...
Homyguy Ze (2:45:00 AM): me too
Homyguy Ze (2:45:21 AM): as the doors close on you, we hear a loud series of noises, something implying that something crazy is about to happen
DarthMeckju (2:45:25 AM): Once Lock and Toad see the meteorites, I think, to their left or something in the distance, one of them should crash into the Default Sanctuary, obliterating it and then giving them the willies
Homyguy Ze (2:45:26 AM): leading into the arrival of the Demon
Homyguy Ze (2:45:39 AM): hahaha
Homyguy Ze (2:45:44 AM): that would be awesome!
Homyguy Ze (2:45:55 AM): the hair on Lock's body standing up on end
DarthMeckju (2:46:37 AM): Ah, that would be great! Really scary actually, if, throughout the sanctuary, the lights flicker a bit... everything goes silent, and we see chairs hopping around and metal flooring bending, all towards one single direction, then cut to the cell scene
DarthMeckju (2:46:59 AM): A few reaction shots, because everyone would kind of 'recognise' the danger
Homyguy Ze (2:47:05 AM): yes
Homyguy Ze (2:47:09 AM): awesome!
DarthMeckju (2:47:35 AM): So how's that as a start to the 2nd act? Just a few scenes of life in the sanctuary, and then that starts up
DarthMeckju (2:47:48 AM): Showing me bored in there, worried
Homyguy Ze (2:47:55 AM): that was my idea, too
Homyguy Ze (2:48:23 AM): although if we're cutting the second act in half like I mentioned earlier, the bored Goro shots would be later on, after we see a lot of destrcution outside
Homyguy Ze (2:48:32 AM): which would work really well, actually
Homyguy Ze (2:50:04 AM): I'm working on a shot by shot .txt file right now
DarthMeckju (2:50:14 AM): Goooooood
DarthMeckju (2:50:27 AM): Heh, there's no way we're not getting paid for all this..
DarthMeckju (2:50:35 AM): Amazing, heh
Homyguy Ze (2:50:40 AM): hahah, yes
DarthMeckju (2:50:50 AM): I don't put a third this much effort into ANYTHING else I do
Homyguy Ze (2:51:11 AM): I know, it's great, isn't it?
Homyguy Ze (2:51:25 AM): I do with Vlarion, but certainly not this much this quickly
DarthMeckju (2:51:46 AM): Heh heh, yep siree
DarthMeckju (2:52:13 AM): I sure wish I had finals this week, because this could get ugly if I actually still have to study next week
DarthMeckju (2:52:17 AM): ..naaaaaahh
Homyguy Ze (2:52:54 AM): heheh, nah indeed
Homyguy Ze (2:53:01 AM): hah, I'll pick up your slack
DarthMeckju (2:54:41 AM): Oh, there will be no room for slack, heh
Homyguy Ze (2:54:52 AM): I know it
DarthMeckju (2:54:53 AM): It just means another year without Christmas, heh
Homyguy Ze (2:55:05 AM): hahaha, indeed
Homyguy Ze wants to directly connect (2:56:03 AM).
Homyguy Ze (2:56:11 AM): yo
Homyguy Ze is now directly connected (2:56:15 AM).
Homyguy Ze (2:56:19 AM): Opening titles - space scene
Observatory
Discovery of the meteorites
Calling the newsroom
News anchor looks outside
Wide angle meteor shot over the city
News report flashing to Goro's living room
Goro reaction shot
Driveway scene, Goro leaving his house
Lock and Toad fighting; Toad looks up, surprise
Closeup on Toad's reaction
Overhead shot, meteors flying towards camera
Jacuzzi scene, meteors crash into buildings
Closeup of Goro's car as he drives toward the sanctuary
Aaron addressing the Vlarions; meteor hits building in background
Hirolix running down the street, Mastrorar flying upward
Shockwave shot, Mastrorar flying straight up
Mastrorar in the clouds; meteors falling. Flies over to start shooting
Extreme wide shot, Mastrorar blasting meteors; move down to show squirrel running
Squirrel tumbles down the hill, collapses
Squirrel raising his head to look up
Fast shot of meteor sailing down towards him
Squirrel looks in awe, meteor light reflecting off of him. Raises hand and lowers head in defeat
Hirolix jumps in the way of the meteor, deflects it
Hirolix staring up at the sky (front), starts to turn; squirrel behind him.
Hirolix completes turn, looks down at Squirrel (unseen, front shot)
Squirrel smiles, jumps up and down gleefully

Homyguy Ze (2:56:28 AM): Everything so far of the first act, minus the Sanctuary shots